Video: Click Hereπ Overview
m-Banking is a complete financial management system for FiveM roleplay servers, built to centralize all banking operations in a single modern resource.
From daily money movement to risk control, compliance workflows, lending, investment, and secure storage, m-Banking gives servers a structured economy with configurable rules and permissions.
It is designed for communities that want more than simple bank balance handling, offering layered account systems, governance tools, and long-term progression mechanics while remaining configurable for different RP styles.
π¦ Account Infrastructure
m-Banking supports multiple account types to match different gameplay needs:
- Personal Accounts
- Shared Accounts
- Business Accounts
- Offshore Accounts
- Savings Accounts
Each account type can follow different limits and operational behavior, allowing servers to separate personal finance, organization budgets, high-risk activity, and long-term savings structures.
π₯ Shared Accounts & Access Roles
Shared account access is permission-driven and role-based.
Server owners can define roles (such as Viewer and Manager) with specific capabilities.
Permission-based actions can include:
- Viewing account data and history
- Depositing and withdrawing funds
- Transferring money
- Accessing cards and investment-related operations
This allows proper internal control for teams and groups instead of giving full access to everyone.
π’ Business Account Governance
Business account access can be restricted by job and grade with separate requirements for:
- Creating business accounts
- Viewing/using business accounts
This enables command-structure control for organizations and prevents unrestricted access to business-level funds.
π‘οΈ Compliance / Financial Crimes Tools
m-Banking includes a compliance module for oversight-focused roles.
It supports multiple compliance center locations with job-based access controls and configurable suspicious activity detection.
Suspicious detection thresholds include:
- Large single transactions
- High hourly turnover
- High daily turnover
- Frequent small transactions
- Round-number pattern detection
The system also supports alert flows and operational follow-up for financial crimes roleplay.
π§βπΌ Admin Panel
The admin side of m-Banking provides centralized control over account operations and visibility.
It is intended for trusted staff to inspect and manage sensitive financial activity.
Core admin capabilities include:
- Reviewing account and transaction data
- Performing account-level administrative actions
- Freeze-related controls
- Oversight workflows for financial incidents
π³ Daily Banking Operations
Players can perform standard banking actions with account-aware handling:
- Deposits
- Withdrawals
- Transfers
- Transaction history review
m-Banking is built to treat these actions as part of a wider economy system, not isolated events.
π° Loans & Credit Score Progression
The lending module includes:
- Multiple loan categories (configured in server settings)
- Credit score requirements
- Dynamic interest ranges
- Term options
- Collateral rules (when enabled)
- Late payment and default consequence handling
Credit score behavior is integrated with payment outcomes, allowing progression and penalties based on financial responsibility.
π Automatic Loan Collection
Loan repayment can be automated with periodic checks and configurable behavior.
This includes timing controls and optional negative-balance logic based on server preference, helping keep debt systems active even without manual intervention.
π Investment Market
Market features include:
- Asset/company configuration
- Price update intervals
- Volatility/trend behavior
- Buy/sell operations
- Transaction fee rules
- Position and portfolio limits
- Daily trade-volume limits
- Buy cooldown and minimum hold settings
- Price history retention for UI/chart use
This provides long-term money strategy beyond simple cash storage.
π§Ύ Cheques & Cheque Books
The cheque module supports:
- Cheque creation and cashing
- Cancellation and expiry handling
- Configurable min/max cheque amounts
- Optional cheque book enforcement can be enabled, including:
- Cheque book purchase cost
- Number of cheques per book
- Consumption tracking (used vs remaining)
This allows servers to choose between convenience and stricter financial realism.
π¦ Savings Accounts & Savings Goals
Savings functionality is split into two parts:
- Dedicated savings account behavior
- Savings goals linked to financial planning
Savings goals support create/contribute/withdraw-style flows, adding progression and planned spending mechanics to player finance.
π ATM, Card & PIN Security
Security systems are configurable and include:
- ATM PIN logic
- Attempt limits and temporary lockouts
- Bank card item integration for ATM interactions
This adds risk control and prevents frictionless abuse of sensitive operations.
π¦ Safe Deposit Box System
m-Banking includes secure storage support with:
- Physical safe deposit locations
- PIN-protected access
- Attempt limits and lockouts
- Configurable slot count and weight
- Optional creation fee
- Optional map blip behavior
This is useful for secure item storage tied to financial gameplay.
π Limits, Retention & Economy Control
To support healthy server economies, m-Banking includes:
- Daily transfer limits by account category
- Configurable operation constraints
- Automatic cleanup of old transaction records
- Scheduled maintenance windows for retention logic
These controls help reduce abuse while keeping long-term database behavior manageable.
π Integrations & Compatibility
m-Banking is built with bridge architecture for integration flexibility:
- Framework support (QBCore / ESX)
- Inventory bridge options
- Target bridge options
- Phone bridge compatibility
- Dispatch integration points
- Webhook logging support
- Locale support (EN/PT by default)
This structure makes it easier to align with existing server stacks without rewriting core banking logic.
βοΈ Configuration Depth
Nearly all major subsystems are configurable in server settings:
- Account behavior and limits
- Job/grade permissions
- Compliance thresholds and alerts
- Loan and credit parameters
- Market tuning values
- Cheque and savings behavior
- Security constraints (PIN, lockouts)
- Cleanup scheduling
m-Banking can be tuned for casual economy gameplay or strict high-structure roleplay depending on your server vision.