Description
Overview
m-Hunting is a full hunting job. Place a bait in a hunting zone, wait for the animal to come, take the shot and skin it. What you get depends on how clean the kill was.
Legal, illegal and mixed zones, aggressive animals and a hunter who buys everything at the price of the day.
Hunting
- Legal and illegal baits, each working in its own zones (mixed zones take both)
- Deer and rabbits in legal zones; boars, mountain lions and coyotes in illegal ones
- Mountain lions and coyotes attack, deer run if you get too close
- Kill quality: a headshot gives top quality, any other shot medium, roadkill or explosions low
Hunting Lodge
Its own interface in the m-Scripts look:
- Shop with baits, knives, rifle and ammo (cash or bank)
- Sell meat, leather and horns at the price of the day
- Knife upgrades from level 1 to 5: better knives give more from every animal
Safe by Design
- Every hunt is checked on the server: bait, zone, time and distance
- Police alerts for poaching (m-Mdt, ps-dispatch, cd_dispatch, qs-dispatch or built-in blips)
- Ambient animals turned off so they don't mix with the baited ones
A complete job loop: hunt, skin, sell and upgrade.
Compatibility
- Frameworks: Qbox, QBCore and ESX (detected automatically)
- Inventories: ox_inventory and qb-inventory
- Targets: ox_target and qb-target
- Dependencies: ox_lib
Open bridge, clean config and English / Portuguese translations included.