Description
Overview
m-Territories turns the map into a gang war. Every territory is a zone in the colour of the gang that holds it, with a dealer in the middle. Take it, hold it, and it pays.
Gang Wars
- Start an attack at the dealer with a gun in hand, then hold the zone until the timer ends
- Anyone from another gang inside stops the clock: the zone is contested
- The owners and the police get an alert, and a live bar shows the fight to everyone in the zone
- Protection after a capture, a cooldown after a failed attack, and online member rules so nobody loses a zone while asleep
Holding a Territory
- Each territory fills its stash every few minutes: the gang collects it at the dealer or in the tablet
- A black market that only sells to the gang that holds the territory, at night
- The members who stay to the end share the capture reward
The Tablet
Its own interface in the m-Scripts look:
- Live map with every zone, its owner and the fights going on
- Territory list with search, and a ranking of the gangs (held, captures, lost, income)
- My gang: every territory you hold and its stash, with a collect button
- Admin tools: create a territory where you stand, edit, move, make neutral or delete it, all in game
Safe by Design
- Who is in the zone, the timers, the gang, the money and the admin rights are all checked on the server
- Uses its own tables, made on start, with 4 territories to begin with
A real reason for gangs to fight over the city.
Compatibility
- Frameworks: Qbox, QBCore and ESX (detected automatically)
- Inventories: ox_inventory and qb-inventory
- Targets: ox_target and qb-target
- Dependencies: ox_lib and oxmysql
Open bridge, clean config and English / Portuguese translations included.