Description
Overview
m-Restaurants puts every restaurant of your server in one script. Create restaurants anywhere in game, place the kitchen, register, menu boards and office with the camera, and run them with staff, supplies and a boss office with charts.
Bean Machine, Cool Beans, Pond Cafe and Pearl's Seafood come ready on the first start.
Creator
- /restaurants: new restaurants, points placed with a raycast (E place, mouse wheel rotates)
- Point types: kitchen station, storage, supplies, register, counter, menu board, seat, sink, duty and office, repeat any of them
- Stations make food, drinks or both; a quick item makes one at once (coffee machines)
- Every chair inside a restaurant can be used to sit, no points needed
Menu and Kitchen
- Menu built in game: item, price, time, hunger, thirst, stress and ingredients
- New dishes created by the owners with their own name, picture and effects, no restart
- Cooking with animations, ingredients checked on the server
- Ingredient market with search and basket, open to every restaurant
Service
- Register: add the items, charge a customer nearby, commission for the employee
- Menu boards: customers order and pay, the order shows up in the kitchen
- Paychecks while on duty, paid from the restaurant balance
Boss Office
- Revenue and profit of the last 7 days, busiest hours, best sellers and best staff
- Staff, grades, menu, supplies, deposits and withdrawals
- Works with a framework job or with hired staff
Safe by Design
- Prices, ingredients, distance, duty and grades checked on the server
- Discord logs
Every restaurant on your map, one script.
Compatibility
- Frameworks: Qbox, QBCore and ESX (detected automatically)
- Inventories: ox_inventory, qb-inventory and ps-inventory
- Targets: ox_target and qb-target (or E prompts)
- Billing: internal, m-Billing, okokBilling, RxBilling, wasabi_billing or jim-payments
- Dependencies: ox_lib and oxmysql
Open bridge, 34 item pictures included, English and Portuguese.